(Illustration by Gaich Muramatsu)
On Tue, Aug 03, 1999 at 10:50:59AM -0600, Lou Langholtz wrote: > > . . . > > > 3. If coda supports bigger than 2GB caches, is the largest file size > > > always the size of the cache or is it limited to 32bits large or > > > something? Ie. is coda a 32 bit file system? > > > > Yes, Coda is still very 32-bit oriented. Even on a 64-bit processor, > > like the sparc64 we have to compile and run 32-bit object code. > > > > Jan > > thanks so much for your quick and helpful responses! > > has any thought been given towards 64-bit filesystem support? anyone working > on making coda 64-bit capable already? > > thanks again! Hi Lou, As Coda caches whole files, it is not very useful to actually have larger than 2GB files because it takes a lot of time to fetch/store such a large file (I know networking is getting faster every day, but still). However, being able to run Coda on 64-bit architectures and supporting larger than 2GB venus-caches are very useful indeed. JanReceived on 1999-08-03 13:14:33