(Illustration by Gaich Muramatsu)
"Peter J. Braam" <braam_at_cs.cmu.edu> ,in message <Pine.LNX.3.95.971208002302.489 D-100000_at_carissimi.coda.cs.cmu.edu>, wrote: > Porting to 64bit is on our todo list. When we have Coda for i386 with > glibc that would be a natural next target. Before starting we will have > to "publish" a description of the structures we use and the sizes they > should have. Currently too many things are "long", which is bad on LP64 > systems (which is becoming the standard). In the Paradise Netrek packet.h (or was it struct.h?) file, I rewrote all the packets to use some typedefs such as INT32, CARD32, INT16, CARD16, INT8, CARD8, so I could compile it on a KSR-1 system. Of course, if the compiler's struct packing was the least bit surprising, everything would get shot to shit. -- Bob Forsman thoth_at_gainesville.fl.us http://www.gainesville.fl.us/~thoth/Received on 1997-12-08 14:24:28