(Illustration by Gaich Muramatsu)
> In the Paradise Netrek packet.h (or was it struct.h?) file, I > rewrote all the packets to use some typedefs such as INT32, CARD32, > INT16, CARD16, INT8, CARD8, so I could compile it on a KSR-1 system. > Of course, if the compiler's struct packing was the least bit > surprising, everything would get shot to shit. Is there such as thing as a platform-independent, compiler-independent description of bit layout that can be accessed from C? What about XDR (Sun RPC) or ASN (ISODE)? You build netrek for the KSR? Jeeeze. Another member of the League for Programming Freedom (LPF) www.lpf.org ------------------------------------------------------------------------------- Brian Bartholomew - bb_at_wv.com - www.wv.com - Working Version, Cambridge, MAReceived on 1997-12-08 15:04:09