(Illustration by Gaich Muramatsu)
Hi, I am newbie to coda, so I guess I can ask the coda gurus on the list... :o) I want a realvideo server to access a distributed file system storage (for fault tolerance and distribute the disk space used). One question is can I do it with coda? How does coda behave with big files? Does ocda have to get the all file locally before accessing it or can it start reading beafore all the file is local (hte mean of this question is : what will happen if the server ask for a very big file (guess 100Mbps) to play? will it have to wait that all the file is local or not?) second question : Will I be able to access files generated by "live realvideo"? Those files are opened files, but not closed (pipe files). What will happen with coda? will the server be able to access it? If I have two server accessing coda, will they be able to access that file? ThanKs =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Michel APPLAINCOURT | E-mail : michel.applaincourt_at_umh.ac.be Computer Sciences Assistant | Phone : 32 65 373498 Universite de Mons-Hainaut | Fax : 32 65 373318 [The boy that you love is the man that you fear] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-Received on 2000-09-03 12:23:09