(Illustration by Gaich Muramatsu)
On Sun, 3 Sep 2000, Michel APPLAINCOURT wrote: > Hi, I am newbie to coda, so I guess I can ask the coda gurus on the > list... :o) > > I want a realvideo server to access a distributed file system storage (for > fault tolerance and distribute the disk space used). > > One question is can I do it with coda? You might, but ... > How does coda behave with big files? Does ocda have to get the all file > locally before accessing it or can it start reading beafore all the file > is local (hte mean of this question is : what will happen if the server > ask for a very big file (guess 100Mbps) to play? will it have to wait that > all the file is local or not?) Yes, it will have to wait for the entire file to be fetched to local disk. > second question : Will I be able to access files generated by "live > realvideo"? Those files are opened files, but not closed (pipe files). > What will happen with coda? will the server be able to access it? > If I have two server accessing coda, will they be able to access that > file? Coda (and most other network filesystems) definitely does not support opening pipes that are visible from other clients. ShafeeqReceived on 2000-09-05 11:10:22