(Illustration by Gaich Muramatsu)
Hello, > Hello Marc, > > On Thu, Apr 23, 2009 at 10:59:51PM +0200, Marc SCHLINGER wrote: > >> Let's take the assumption, we work in multi-site environnement. >> For different reason we don't want any stream from our users to go by our >> vpn, (dedicated inter-site line 99% of avaibility). >> So each site handles his coda server (one handle the scm). >> > > This is apparently unsupported (it may work, > we are using geographically distant servers in a couple of realms, > but the network between the servers may not be flaky no matter what) > > >> Some users because they move a lot between each site use a laptop and have >> their volume replicated. >> >> Once their are in a site they can only join the server of this site. >> > > You are thinking in an "inappropriate" way. Clients interact with _realms_, > and internally pick servers to talk to. There is no user interface > to those internals and it is not supposed to be present. > > >> Can coda handle this scheme? Are the volumes the only things that can move >> around? Or can >> a client move from one server to another? >> > > A client will talk to some server(s) of the realm depending on what it thinks > of network bandwidth and of the servers' availability. That's it. > It will move "from server to server" when it feels for doing that, > it is totally Coda's internal business. > > This is not as bad as it may seem, most often the clients pick the "nearest" > server, but you do not have any guarantee that they do so each time, > they don't. > > >> Thanks a lot. >> > > Hope this helps to see what one may expect and what one shouldn't expect > from Coda. > Here I may have not fully understand what Rune told me. I've done a couple of test, and I 've found out different information in the documentation, but all seems to collide. Given that we have two servers, Can a client modify a volume, send the information to one server he can join, and have the server keeps the differents replicas of this volume up-to-date, whithout the client connecting to or warning the 2nd server? Sorry, if I'm insistent but I not fully at ease with english. Thanks. MarcReceived on 2009-06-24 09:33:40