(Illustration by Gaich Muramatsu)
On Sat, Jan 24, 2004 at 09:38:26AM -0500, Adam Manock wrote: > I have an MS Xbox running Xebian 1.0 (Debian for Xbox) > I have successfully installed coda client 6.03-1 > (It doesn't get easier than "apt-get install coda-client") That's really nice. > I am now wondering what the preferred way to disconnect from the > testserver is. It's not immediately apparent how to remove > /coda/testserver.coda.cs.cmu.edu/ from the filesystem now that I'm done > playing with it. Does it go away on it's own? It should go away on it's own, were it not for a bad refcount which is already fixed in the CVS tree. To normally speed up discarding the realm, you could use 'cfs fl /coda/testserver.coda.cs.cmu.edu'. With the bad refcounting, this doesn't work right in 6.0.3 either. > I'm also wondering what the best options would be for running a coda > media server. It would be serving mostly big files. 100Mb quicktime > movies, 3-6Mb MP3s etc. One gotcha is the whole file caching, so for read-only operation you need to have at least as much as your largest file as a Venus cache. If you also want to write, probably double the size. And then add a bunch for 'overhead', such as the directories in the path leading to the file etc. So I would say, about 300Mb cache. But on the other hand as the average file is pretty big, you really don't need all that many objects cached locally, so you can keep the size of venus pretty mean and lean by separately configuring the number of cachable objects. i.e. venus.conf cacheblocks=300000 cachefiles=2500 # with a 300MB cache this is normally 12500 > Do I now need to create a coda filesystem (volume?) on my server and > insert all my media into it? If I use my server as a workstation, do I > have to use coda client/server protocols to access the same content > locally? Yes, you would use a Coda client on your server. We don't export an existing tree because Coda needs to be able to track changes to files. That way it can handle replication and send callbacks to invalidate cached copies when files are changed on the server. JanReceived on 2004-01-26 10:51:31